![How can I remove the sharp edges on the rounded surface facing down in the middle? Smooth shaded with an EdgeSplit modifier : r/blender How can I remove the sharp edges on the rounded surface facing down in the middle? Smooth shaded with an EdgeSplit modifier : r/blender](https://i.redd.it/nu9pz2yk1liz.png)
How can I remove the sharp edges on the rounded surface facing down in the middle? Smooth shaded with an EdgeSplit modifier : r/blender
![How can I remove these sharp edges? Adding another loop cut just adds another sharp edge, and alters the shape. It's a cube with a bevel and subdivision surface modifier on Blender How can I remove these sharp edges? Adding another loop cut just adds another sharp edge, and alters the shape. It's a cube with a bevel and subdivision surface modifier on Blender](https://i.redd.it/175b1j73odz41.png)
How can I remove these sharp edges? Adding another loop cut just adds another sharp edge, and alters the shape. It's a cube with a bevel and subdivision surface modifier on Blender
![shaders - How do I clear sharp edges on my models / apply one smoothing group to the whole piece? - Blender Stack Exchange shaders - How do I clear sharp edges on my models / apply one smoothing group to the whole piece? - Blender Stack Exchange](https://i.stack.imgur.com/qyiMS.png)
shaders - How do I clear sharp edges on my models / apply one smoothing group to the whole piece? - Blender Stack Exchange
![shaders - How do I clear sharp edges on my models / apply one smoothing group to the whole piece? - Blender Stack Exchange shaders - How do I clear sharp edges on my models / apply one smoothing group to the whole piece? - Blender Stack Exchange](https://i.stack.imgur.com/twBqp.png)
shaders - How do I clear sharp edges on my models / apply one smoothing group to the whole piece? - Blender Stack Exchange
![I'm trying to recreate a toaster in blender. I want the dial to retain its sharp edges (see image), while having its shade smoothed out, any way? : r/blenderhelp I'm trying to recreate a toaster in blender. I want the dial to retain its sharp edges (see image), while having its shade smoothed out, any way? : r/blenderhelp](https://preview.redd.it/im-trying-to-recreate-a-toaster-in-blender-i-want-the-dial-v0-cf518uno1io81.jpg?auto=webp&s=48a5192172d4de237da3c30d28320f1551f23e08)